Unity DOTS/ECS skill for data-oriented design, jobs system, burst compiler optimization, and high-performance gameplay systems.
Skills(SKILL.md)は、AIエージェント(Claude Code、Cursor、Codexなど)に特定の能力を追加するための設定ファイルです。
詳しく見る →Unity DOTS/ECS skill for data-oriented design, jobs system, burst compiler optimization, and high-performance gameplay systems.
High Definition Render Pipeline configuration for Unity, including ray tracing, volumetric effects, and high-fidelity graphics setup.
Unity New Input System configuration skill for action maps, device bindings, control schemes, and cross-platform input handling.
Unity Netcode for GameObjects skill for multiplayer networking, RPCs, state synchronization, and server-authoritative gameplay.
Unity Physics skill for collision detection, rigidbody dynamics, raycasting, and physics configuration.
Unity Profiler skill for performance analysis, frame debugging, memory profiling, and optimization workflows.
Unity Shader Graph skill for visual shader authoring, custom nodes, and material effects.
Unity UI Toolkit skill for runtime UI development, USS styling, UXML templates, and custom visual elements.
Universal Render Pipeline configuration skill for Unity, including custom shaders, lighting setup, post-processing effects, and render feature development.
Unity Visual Effect Graph skill for GPU particle systems, procedural effects, and high-performance visual effects.
Unreal Engine Blueprint visual scripting skill for macros, functions, event graphs, and rapid prototyping.
Unreal Engine Chaos physics skill for destruction, vehicle simulation, and cloth physics.
Unreal Engine Control Rig skill for procedural animation, IK chains, and runtime rig modifications.
Unreal Engine C++ programming skill for UCLASS macros, reflection system, garbage collection, and engine integration.
Unreal Engine integration skill for C++/Blueprint development, actor lifecycle management, plugin development, and editor automation. Enables LLMs to interact with Unreal Editor through MCP servers for level manipulation, Blueprint generation, and automated workflows.
Unreal Engine Gameplay Ability System (GAS) skill for attributes, abilities, and gameplay effects.
Unreal Engine Lumen skill for global illumination, reflections, and dynamic lighting.
Unreal Engine Material Editor skill for PBR workflows, material instances, shader complexity, and material functions.
Unreal Engine MetaSounds skill for procedural audio, real-time synthesis, and advanced audio graphs.
Unreal Engine Nanite skill for virtualized geometry, mesh streaming, and LOD-free workflows.
Unreal Engine networking skill for replication, RPCs, relevancy, and dedicated server architecture.
Unreal Engine Niagara VFX skill for particle simulations, GPU sprites, and procedural visual effects.
Unreal Engine Sequencer skill for cinematics, camera cuts, and in-game cutscenes.
Expert skill for automated GPU performance benchmarking and regression detection. Design micro-benchmarks, measure kernel execution time with CUDA events, calculate achieved vs theoretical performance, generate comparison reports, detect regressions in CI/CD, and profile power/thermal characteristics.
Expert skill for CUDA Unified Memory and memory prefetching optimization. Configure managed memory allocations, implement memory prefetch strategies, handle page fault analysis, configure memory hints and advise, profile unified memory migration, optimize for oversubscription scenarios, and compare managed vs explicit memory.
Generate AGENT.md files with proper YAML frontmatter, role definitions, expertise areas, and prompt templates following Babysitter SDK conventions.
Analyze processes, identify workflows, define boundaries and scope, and map process requirements for specialization creation.
Generate process JS files following Babysitter SDK patterns including task definitions, quality gates, breakpoints, and proper io configuration.
Integrate skills and agents into process files by updating task definitions with appropriate skill.name and agent.name references.
Validate process JS files for correct SDK patterns, task definitions, syntax, and quality gate implementation.
Generate SKILL.md files with proper YAML frontmatter, capabilities documentation, and usage examples following Babysitter SDK conventions.
Research specialization domains, compile references, analyze best practices, and gather comprehensive knowledge for new specialization creation.
Validate specialization completeness across all 7 phases, score each phase, identify gaps, and generate validation reports.
Universal links and deep linking skill for implementing iOS Universal Links, Android App Links, custom URL schemes, and deferred deep linking across mobile platforms.
GraphQL client integration for mobile applications
Lottie animation skill for integrating After Effects animations into iOS, Android, and cross-platform mobile apps with playback control, performance optimization, and interactive animation capabilities.
Mobile application security skill for implementing OWASP MASVS compliance, secure storage, certificate pinning, biometric authentication, and security hardening across iOS and Android platforms.
Multi-platform push notification skill for implementing APNs (iOS), FCM (Android), and cross-platform notification systems with rich media, deep linking, and background processing capabilities.
Skill for network condition simulation, emulation, and chaos engineering
Specialized skill for binary and text protocol parsing and serialization. Design and validate protocol message formats, generate parser code from specifications, implement state machine parsing, and handle endianness and byte alignment.
Deep integration with socket APIs for TCP/UDP programming across platforms. Execute socket operations, analyze socket options and buffer configurations, debug connection states, and generate optimized socket code for different I/O models.
Specialized skill for WebSocket protocol implementation and testing. Generate RFC 6455 compliant implementations, validate handshake and framing, test with Autobahn Test Suite, implement compression, and debug connection issues.
Expert skill for distributed cache design, implementation, and optimization using Redis and Memcached. Design cache architectures, configure eviction policies, implement caching patterns (cache-aside, write-through, write-behind), monitor cache performance, and optimize memory usage.
Expert skill for network performance analysis and optimization. Analyze packet captures, identify network latency bottlenecks, configure TCP tuning parameters, analyze connection pooling behavior, debug TLS handshake performance, and optimize HTTP/2 and HTTP/3 settings.
Expert skill for Node.js-specific profiling and optimization. Use V8 CPU profiler, analyze heap snapshots, configure clinic.js tools (Doctor, Flame, Bubbleprof), debug event loop blocking, analyze async hooks performance, and optimize V8 JIT compilation.
Statistical experiment design and analysis capabilities for product experimentation
Feature flag configuration and rollout planning for controlled releases
Generate comprehensive Product Requirements Documents from structured inputs. Apply company templates, create technical specifications, define success metrics, build launch checklists, and version PRD changes over time.
Automated calculation and scoring for product prioritization frameworks including RICE, ICE, MoSCoW, and custom weighted scoring. Normalizes scores, validates inputs, and generates priority rankings with confidence intervals.
Deep integration with product analytics platforms for metrics, funnels, retention, and experimentation. Query Amplitude/Mixpanel/Heap data, generate retention curves, calculate conversion metrics, and build dashboard configurations.