name: add-module description: Create a new core infrastructure module with standard API, lazy init, and proper structure aliases: [new-module, create-module]
Add Module Skill
Usage
/add-module <ModuleName>
Note: Modules are core infrastructure (always-on). For toggleable functionality, use /add-feature instead.
Step 1: Ask Questions
1. Module Purpose
What infrastructure does this module provide?
Brief description:
2. Data Source
Where does the module get its data?
A) Game runtime - Hooks into game code
B) Network - Captures WebSocket/HTTP
C) Assets - Game assets (sprites, audio, etc.)
D) Computed - Derives from other modules
E) Other: ___
3. Dependencies
Which existing modules does it depend on?
[ ] MGData [ ] MGSprite [ ] MGTile
[ ] MGPixi [ ] MGAudio [ ] MGCosmetic
[ ] MGVersion [ ] MGAssets [ ] MGManifest
[ ] MGEnvironment [ ] MGCalculators [ ] None
4. State Type
Does it need runtime state?
A) Yes - Caches data in memory (needs state.ts)
B) No - Stateless utilities only
5. Public API Methods
What methods should the module expose?
(Besides required init/isReady)
Examples:
- get(key) - Get data by key
- calculate(params) - Perform calculation
- render(target) - Render something
Step 2: Create Structure
src/modules/<moduleName>/
├── index.ts # Public façade (MG<ModuleName>)
├── types.ts # Type definitions
├── state.ts # Runtime state (if needed)
└── logic/
└── core.ts # Business logic
No logic/index.ts - Import directly from logic files.
Step 3: File Templates
types.ts
/**
* <ModuleName> Module Types
*/
// ─────────────────────────────────────────────────────────────────────────────
// Types
// ─────────────────────────────────────────────────────────────────────────────
export interface <ModuleName>Data {
// Define data structures
}
// ─────────────────────────────────────────────────────────────────────────────
// Constants
// ─────────────────────────────────────────────────────────────────────────────
export const <MODULE_NAME>_CONSTANTS = {
// Define constants
} as const;
state.ts (if needed)
/**
* <ModuleName> Module State
*
* Runtime cache/state management.
*/
import type { <ModuleName>Data } from './types';
// ─────────────────────────────────────────────────────────────────────────────
// State
// ─────────────────────────────────────────────────────────────────────────────
let cache: <ModuleName>Data | null = null;
let ready = false;
// ─────────────────────────────────────────────────────────────────────────────
// Accessors
// ─────────────────────────────────────────────────────────────────────────────
export function getCache(): <ModuleName>Data | null {
return cache;
}
export function setCache(data: <ModuleName>Data): void {
cache = data;
ready = true;
}
export function isReady(): boolean {
return ready;
}
export function reset(): void {
cache = null;
ready = false;
}
logic/core.ts
/**
* <ModuleName> Core Logic
*/
import { setCache, getCache } from '../state';
import type { <ModuleName>Data } from '../types';
// ─────────────────────────────────────────────────────────────────────────────
// Initialization
// ─────────────────────────────────────────────────────────────────────────────
export async function initialize(): Promise<void> {
// Initialization logic
// Capture data, setup hooks, etc.
const data: <ModuleName>Data = {
// ...
};
setCache(data);
}
// ─────────────────────────────────────────────────────────────────────────────
// Public Methods
// ─────────────────────────────────────────────────────────────────────────────
export function getData(): <ModuleName>Data | null {
return getCache();
}
index.ts
/**
* <ModuleName> Module
*
* <Brief description>
*
* @example
* ```typescript
* await MG<ModuleName>.init();
* const data = MG<ModuleName>.get();
* ```
*/
import { initialize, getData } from './logic/core';
import { isReady as checkReady } from './state';
// ─────────────────────────────────────────────────────────────────────────────
// State
// ─────────────────────────────────────────────────────────────────────────────
let initialized = false;
// ─────────────────────────────────────────────────────────────────────────────
// Public API
// ─────────────────────────────────────────────────────────────────────────────
/**
* Initialize the module
* Idempotent - safe to call multiple times
*/
async function init(): Promise<void> {
if (initialized) return;
initialized = true;
await initialize();
console.log('[<ModuleName>] Initialized');
}
/**
* Check if module is ready
*/
function isReady(): boolean {
return checkReady();
}
/**
* Get module data
*/
function get() {
return getData();
}
// ─────────────────────────────────────────────────────────────────────────────
// Export
// ─────────────────────────────────────────────────────────────────────────────
export const MG<ModuleName> = {
// Required (standard API)
init,
isReady,
// Module-specific
get,
// Add other public methods
};
export type { <ModuleName>Data } from './types';
Step 4: Register
Export → src/modules/index.ts
export { MG<ModuleName> } from './<moduleName>';
export type { <ModuleName>Data } from './<moduleName>';
API → src/api/index.ts
import { MG<ModuleName> } from '../modules/<moduleName>';
Modules: {
// ... existing
<ModuleName>: MG<ModuleName>,
}
Bootstrap → src/ui/loader/bootstrap.ts
import { MG<ModuleName> } from '../../modules/<moduleName>';
// In initModules():
await MG<ModuleName>.init();
Step 5: Validate
Structure
-
index.tsexportsMG<ModuleName> -
types.tsdefines types/constants -
state.tsexists (if stateful) -
logic/folder for business logic - No
logic/index.tsbarrel file
API
-
init()- Required, idempotent -
isReady()- Required, returns boolean - Other methods are module-specific
Rules
- No toggles (modules are always-on)
- No UI rendering (DOM in src/ui/ only)
- No direct WS sends (use websocket/api.ts)
- No side effects on import
Registration
- Exported from
src/modules/index.ts - Exposed in
src/api/index.ts - Initialized in bootstrap
Module vs Feature
| Aspect | Module | Feature |
|---|---|---|
| Toggle | Always on | enabled: boolean |
| Location | src/modules/ | src/features/ |
| Purpose | Infrastructure | Enhancement |
| API | MG<Name> | MG<Name> |
| Storage | MODULE_KEYS (rare) | FEATURE_KEYS |
References
- Rules:
.claude/rules/modules.md - Existing modules:
src/modules/*/