description: Reviews Go slice and map usage for nil semantics, capacity hints, and iteration patterns. Use when reviewing collection operations, seeing slice/map initialization, or encountering nil panics.
Collections
Purpose
Establish patterns for working with slices and maps in RMS Go code. Understanding collection semantics prevents common bugs and improves performance.
Core Principles
- Understand nil semantics - Nil slices and maps behave differently
- Use capacity hints - Pre-allocate when size is known
- Prefer range - For iteration over index-based access
- Consider thread safety - Maps are not safe for concurrent access
Slices
Nil vs Empty Slice
// Nil slice - default zero value
var tasks []*Task // nil slice
len(tasks) // 0
cap(tasks) // 0
tasks == nil // true
// Empty slice - explicitly allocated
tasks := []*Task{} // empty slice
tasks := make([]*Task, 0) // empty slice
len(tasks) // 0
tasks == nil // false
// Behavior difference
json.Marshal(nil) // null
json.Marshal([]*Task{}) // []
When to Use Each
// DO: Use nil slice as return value when appropriate
func (s *Store) List(ctx context.Context) ([]*Task, error) {
// Returns nil when no results - this is fine
return nil, nil
}
// DO: Use empty slice for JSON serialization
func (h *Handler) ListTasks(w http.ResponseWriter, r *http.Request) {
tasks, err := store.List(r.Context())
if tasks == nil {
tasks = []*Task{} // Serialize as [] not null
}
json.NewEncoder(w).Encode(tasks)
}
// DO: Check length, not nil
if len(tasks) == 0 {
// Works for both nil and empty
}
// DON'T: Check nil when you mean empty
if tasks == nil { // Misses empty slices
// ...
}
Capacity Hints
// DO: Pre-allocate when size is known
func convertTasks(items []*Item) []*Task {
tasks := make([]*Task, 0, len(items))
for _, item := range items {
tasks = append(tasks, convertTask(item))
}
return tasks
}
// DO: Pre-allocate with make for known size
func getIDs(tasks []*Task) []rms.ID {
ids := make([]rms.ID, len(tasks))
for i, task := range tasks {
ids[i] = task.ID
}
return ids
}
// DON'T: Grow slice repeatedly
func convertTasks(items []*Item) []*Task {
var tasks []*Task // Starts at 0 capacity
for _, item := range items {
tasks = append(tasks, convertTask(item)) // Multiple reallocations
}
return tasks
}
Slice Operations
// Append
tasks = append(tasks, newTask)
tasks = append(tasks, moreTasks...)
// Copy
dst := make([]*Task, len(src))
copy(dst, src)
// Delete (preserving order)
tasks = append(tasks[:i], tasks[i+1:]...)
// Delete (no order preservation, more efficient)
tasks[i] = tasks[len(tasks)-1]
tasks = tasks[:len(tasks)-1]
// Filter in place
n := 0
for _, task := range tasks {
if task.IsValid() {
tasks[n] = task
n++
}
}
tasks = tasks[:n]
Maps
Nil Map Behavior
// Nil map - read OK, write panics
var m map[string]int // nil
v := m["key"] // Returns 0 (zero value), no panic
m["key"] = 1 // PANIC: assignment to nil map
// Always initialize before writing
m = make(map[string]int)
m["key"] = 1 // OK
// Or use map literal
m := map[string]int{
"key": 1,
}
Capacity Hints
// DO: Hint capacity for large maps
func buildIndex(tasks []*Task) map[rms.ID]*Task {
index := make(map[rms.ID]*Task, len(tasks))
for _, task := range tasks {
index[task.ID] = task
}
return index
}
// DON'T: No hint when size is known
func buildIndex(tasks []*Task) map[rms.ID]*Task {
index := make(map[rms.ID]*Task) // Grows repeatedly
for _, task := range tasks {
index[task.ID] = task
}
return index
}
Comma-Ok Idiom
// DO: Check existence with comma-ok
if task, ok := taskMap[id]; ok {
// task exists
process(task)
} else {
// task doesn't exist
}
// DO: Distinguish zero value from missing
count, exists := counts[key]
if !exists {
counts[key] = 1
} else {
counts[key] = count + 1
}
// DON'T: Assume zero means missing
count := counts[key]
if count == 0 { // Bug: 0 could be a valid value
// ...
}
Map Iteration
// DO: Iterate with range
for key, value := range m {
fmt.Printf("%s: %v\n", key, value)
}
// DO: Keys only
for key := range m {
keys = append(keys, key)
}
// CAUTION: Iteration order is random
// If you need ordered iteration, sort keys first
keys := make([]string, 0, len(m))
for k := range m {
keys = append(keys, k)
}
sort.Strings(keys)
for _, k := range keys {
fmt.Printf("%s: %v\n", k, m[k])
}
Safe Deletion During Iteration
// DO: Delete during iteration is safe
for k, v := range m {
if shouldDelete(v) {
delete(m, k) // Safe
}
}
// DON'T: Add during iteration (undefined behavior)
for k := range m {
m[k+"_copy"] = m[k] // May or may not see new keys
}
Thread Safety
Maps Are Not Thread-Safe
// DON'T: Concurrent map access
var cache = make(map[string]*Task)
func get(key string) *Task {
return cache[key] // Data race!
}
func set(key string, task *Task) {
cache[key] = task // Data race!
}
Use sync.Map for Concurrent Access
// DO: sync.Map for concurrent access
var cache sync.Map
func get(key string) (*Task, bool) {
if v, ok := cache.Load(key); ok {
return v.(*Task), true
}
return nil, false
}
func set(key string, task *Task) {
cache.Store(key, task)
}
func getOrCreate(key string, create func() *Task) *Task {
v, _ := cache.LoadOrStore(key, create())
return v.(*Task)
}
Mutex-Protected Map
// DO: Mutex for complex operations
type TaskCache struct {
mu sync.RWMutex
tasks map[rms.ID]*Task
}
func (c *TaskCache) Get(id rms.ID) (*Task, bool) {
c.mu.RLock()
defer c.mu.RUnlock()
task, ok := c.tasks[id]
return task, ok
}
func (c *TaskCache) Set(id rms.ID, task *Task) {
c.mu.Lock()
defer c.mu.Unlock()
c.tasks[id] = task
}
func (c *TaskCache) GetOrSet(id rms.ID, create func() *Task) *Task {
c.mu.Lock()
defer c.mu.Unlock()
if task, ok := c.tasks[id]; ok {
return task
}
task := create()
c.tasks[id] = task
return task
}
Common Patterns
Grouping
// Group items by key
func groupByStatus(tasks []*Task) map[Status][]*Task {
groups := make(map[Status][]*Task)
for _, task := range tasks {
groups[task.Status] = append(groups[task.Status], task)
}
return groups
}
// Group by workflow with capacity hint
func groupByWorkflow(tasks []*Task) map[rms.ID][]*Task {
groups := make(map[rms.ID][]*Task, len(tasks)/10) // Estimate
for _, task := range tasks {
groups[task.WorkflowID] = append(groups[task.WorkflowID], task)
}
return groups
}
Deduplication
// Deduplicate slice
func uniqueIDs(ids []rms.ID) []rms.ID {
seen := make(map[rms.ID]struct{}, len(ids))
result := make([]rms.ID, 0, len(ids))
for _, id := range ids {
if _, ok := seen[id]; !ok {
seen[id] = struct{}{}
result = append(result, id)
}
}
return result
}
Set Operations
// Set using map
type StringSet map[string]struct{}
func NewStringSet(values ...string) StringSet {
s := make(StringSet, len(values))
for _, v := range values {
s[v] = struct{}{}
}
return s
}
func (s StringSet) Add(value string) { s[value] = struct{}{} }
func (s StringSet) Remove(value string) { delete(s, value) }
func (s StringSet) Contains(value string) bool {
_, ok := s[value]
return ok
}
Index Building
// Build lookup index
func buildTaskIndex(tasks []*Task) map[rms.ID]*Task {
index := make(map[rms.ID]*Task, len(tasks))
for _, task := range tasks {
index[task.ID] = task
}
return index
}
// Multi-index
type TaskIndices struct {
ByID map[rms.ID]*Task
ByWorkflow map[rms.ID][]*Task
ByStatus map[Status][]*Task
}
func buildIndices(tasks []*Task) *TaskIndices {
indices := &TaskIndices{
ByID: make(map[rms.ID]*Task, len(tasks)),
ByWorkflow: make(map[rms.ID][]*Task),
ByStatus: make(map[Status][]*Task),
}
for _, task := range tasks {
indices.ByID[task.ID] = task
indices.ByWorkflow[task.WorkflowID] = append(indices.ByWorkflow[task.WorkflowID], task)
indices.ByStatus[task.Status] = append(indices.ByStatus[task.Status], task)
}
return indices
}
Quick Reference
| Operation | Slice | Map |
|---|---|---|
| Zero value | nil (safe to read) | nil (panics on write) |
| Initialize | make([]T, len, cap) | make(map[K]V, cap) |
| Length | len(s) | len(m) |
| Add | s = append(s, v) | m[k] = v |
| Delete | s = append(s[:i], s[i+1:]...) | delete(m, k) |
| Check exists | i < len(s) | _, ok := m[k] |
| Thread-safe | No | No (use sync.Map) |
Checklist
- Pre-allocated with known capacity?
- Nil vs empty semantics correct for use case?
- Comma-ok used for map lookups?
- Thread safety considered?
- Range used for iteration?
See Also
- concurrency - Thread-safe patterns
- control-flow - Iteration patterns